local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133210028
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 28001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -4010.359
L3_1.y = 195.754
L3_1.z = -826.368
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.876
L3_1.y = 227.807
L3_1.z = 2.528
L2_1.rot = L3_1
L2_1.level = 30
L2_1.point_type = 2019
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 28002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4010.755
L4_1.y = 195.573
L4_1.z = -834.029
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 174.827
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 2019
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 28003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4004.795
L5_1.y = 195.606
L5_1.z = -829.181
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.272
L5_1.y = 98.742
L5_1.z = 358.231
L4_1.rot = L5_1
L4_1.level = 30
L4_1.point_type = 2019
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 28004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -4001.594
L6_1.y = 195.525
L6_1.z = -830.495
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 238.447
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.point_type = 2003
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 28005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -4008.083
L7_1.y = 195.544
L7_1.z = -835.848
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 174.827
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.point_type = 2003
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 28006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -4004.877
L8_1.y = 195.61
L8_1.z = -837.604
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 174.827
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.point_type = 2003
L7_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 28001
L5_1 = 28002
L6_1 = 28003
L7_1 = 28004
L8_1 = 28005
L9_1 = 28006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
